So somehow I managed to skip completely over the month of November for my monthly blog post. However I did start a project then and here is a sneak peak of what it will be:
I'm about halfway through the modeling phase already and should have some progress shots to show very soon. As you can see int he model sheet I made some adjustments to some of her anatomy in order hopes of giving her a more animated look in the end.
The studio I work for Wahoo Studios has released a few games we have been working on lately and recently released on Xbox Live.
First off, here's our big one. This "game" is part of Intel's fall marketing campaign. It's an interactive FMV experience for the Kinect, kind of like the old school Sega CD games. And it has Chris Evans, Redfoo from LMFAO and Chanel Iman from Victoria' Secret. Pretty awesome right?
Next up is our candyland themed DLC for A World Of Keflings: Sugar, Spice and Not So Nice! I made a lot of content for this game. I even worked on the trailer.
And more DLC for A World of Keflings: The Curse Of The Zombiesaurus. I didn't work on this one as much as the above game, but what I did do was still fun. I also made the Graveyard image in the end of the trailer.
So I had an idea for a completely impractical vehicle that kind of ended up looking like a tank on roller skates. Didn't come out quite how I wanted but I was committed to finishing it. I might draw up a few more of these while they are still fresh in my mind. Note: I think this may be the only vehicle illustration I have ever publicly posted.
Side note: A good friend of mine pointed out how a lot of my portraits have been looking almost like caricatures so I decided I wanted to push this one a little more and give it more character. I had a blast with it!
Also to keep things interesting I made a step-by-step .Gif of my process.
I wanted to show off some of my process on the robot that I posted previously, since I am sure some people might find this interesting ;) The second pic was some experimenting I was doing with different color combinations. A fun little test.
This was a fun one. I can't express to you how random I choose who I end up drawing for these exercises. I feel really good about this one. Facial proportions are a little off but I feel like I actually captured a recognizable likeness here.
Finally took some time to sit down and do some art. This is the first piece I have done from beginning to end in a long time. Felt good to do something not work related and just for fun. I used to draw robots a lot back in the day. They are definitely challenging to me but I have dedicated myself to pushing my work out of the "comfort zone".
Get it?? Hathaway like Thataway??? Right? Meh, whatever! Here's my study for the month. I have been super inspired lately to do more art thanks to a cool video I watched by Bobby Chiu on his Youtube page: http://www.youtube.com/watch?v=kKy8wNYGo6E I'll admit he lays it on a little thick sometimes but he's really good about peaking interest and conveying ideas in his videos.
If you come across this and have some feedback or suggestions or even wise words to help me get better at this process please, by all means, comment down below. I would love to get better at capturing likeness, but I don't even know where I should start. Your feedback is welcome and greatly appreciated!
Say hello to my new daughter Allie Christina Dockendorf, born 8:24 pm at 6 lbs 13 ozs, in the front seat of my wife's Toyota Corolla! My wife went into labor and we left for the hospital but we didn't make it haha! Here's one of the paramedics who helped us in the ambulance following the birth holding the baby. These guys were great and my wife and the baby are doing great as well. I thought stuff like this only happened in the movies but apparently it can happen in real life too. Thus the adventure that is my life continues!
So last year in May I posted some character classes I had been working on. They were meant to be exercises and not finished concepts so that I could work on improving my painting skills in Photoshop. The irony is I don't feel like that's how that worked out at all. With each illustration I felt like I was back-peddling trying to keep the style and overall feel of the illustration similar across each piece. As a result by the time I got to the most recent piece I felt it necessary to un-apply all that I had learned to make it match the other 3. I guess that's what I get for slowly painting 4 images over the course of a year.
Did this as part of a "homework" assignment for a series of classes we have been participating in at work. It was a simple assignment, take a few assigned images and use them to create an image that the images inspired. I might post the images later.
Wow! Portrait study 2 days in a row? Thats a pretty good streak. I might have to keep this up. I feel like the likeness is closer than my previous attempts, however my digital painting skills still need work.
Xbox Resource just announced one of Wahoo Studios latest games Junk-Fu! http://www.xboxresource.com/viewing.php?t=6341 It releases on the 30th of this month so if you have a Kinect I highly recommend you try it out, it's a lot of fun!
2011 was an exciting year for me, I moved to Utah for a new job, bought my first place, bought a new car, my wife and I have another baby on the way and I shipped my first console game: Family Game Night 4: The Gameshow Edition
My New Year's resolution last year was to be the best me I could be, in all things, and even though that's a pretty vague resolution the underlying goal is to just try to always do my best. Sure I could set a goal to try and lose some weight or learn how to play an instrument or something but why focus on just one thing or focus on something small or something that would be hard to maintain because of all of life's complications and interruptions. Last year I set out to do the best I could in all things and I can honestly say that I tried and I feel good about last year's resolution.
This year's resolution is going to be a little different but along the same lines, this year my New Year's resolution is to 'better market myself as an artist'. I am going to update my Blogs visuals and try to post more art and participate in more competitions workshops and classes throughout the year. I want more people to see my art, I want more feedback and I want to grow more as an artist by pushing myself out of my comfort zone. I want to try new things, learn new things and really try to get my name out there (wherever there might be). I have always considered myself to be a good artist but I want to be more than that, I want to be a "Great" artist and I am going to dedicate this year to improving my craft and really finding my creative niche in life.
So I successfully managed to complete my contest entry for that Mutant League challenge over at Polycount.com. This is my first completed challenge on the Polycount forums, wish me luck! Here are my final screen shots:
Just wanted to show some progress on my contest entry for that Mutant league contest over at Polycount.com. I finished the base so now I am going to add color and make my submission and beauty shots for the final entry. Next time I post will be the finished product, hopefully.